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In Valy Echeverry's CGI/Motion Graphics Workshop, students learned the skills needed to create CG assets for films, games, apps, 3D printing, or commercials. In this workshop, participants learned the basic 3D Modeling techniques with the industries standard program, Autodesk Maya, as well as texturing, lighting and rendering using, Arnold, a 3D rendering application. Valy touched on concepts used for Art Direction in CG and introduced students to basic rigging tricks and simulations that she uses in her own animations. The class then composited it all together in After Effects, a visual effects application. 

At the end of the workshop, students had a finished scene ready to be used as a first portfolio piece. Valy provided ready-made 3D models, materials and assets she created for educational purposes which students can use for their scenes to follow along.

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